TASEmulators / TASEmulators/BizHawk

[Core Port Req.] JAKKS Pacific plug-and-plays from MAME

Open
#3,852 5 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Core: MAME Needs unmanaged changes (C++) Request: Feature/Enhancement Request: New core/port/re-port
Dominant language
C#
Stars
2.8k
Forks
468
PR merge metrics
No merged PRs in 30d

Description

Summary

I know that the MAME core for BizHawk currently supports arcade machines only, but... hear me out.

socool

Merits

I think the Jakks Pacific Plug & Plays don't get that much attention. They're like... little arcade machines you can plug in and play on your TV! That should count for something... right? Also it would be pretty funny... right?
Also I just want to TAS the Nicktoons plug n play. I grew up playing this one specifically so I have a special interest in this.

Technical details

MAME added support for some of these systems since 2019 I believe.
Here's a list of some of the plug n plays that currently work fine:
http://adb.arcadeitalia.net/lista_mame.php?game_sourcefile=spg2xx_jakks_gkr.cpp&arcade_only=0&current_version=0
http://adb.arcadeitalia.net/lista_mame.php?game_sourcefile=spg2xx_jakks.cpp&arcade_only=0&current_version=0

The Nicktoons plug n play also lets you insert a Game Key cartridge to access more games (in MAME it uses the default plug n play as the BIOS, and then the Game Key is loaded as a regular ROM.)

Currently the drivers don't support save states in default MAME, so perhaps that could be a problem.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing BizHawk's MAME core integration and the listed MAME driver links for the supported JAKKS Pacific systems. Check how the Nicktoons Game Key cartridge is represented and investigate the stated lack of save-state support. Done would mean a defined, tested port of the requested systems with an agreed solution for save states.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, csharp
Domain
game-dev, tooling
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.