TASEmulators / TASEmulators/BizHawk
[PSX][Nymashock] complete crash when sony logo is built for Toshinden3
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- Dominant language
- C#
- Stars
- 2.8k
- Forks
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Description
Summary
from the very start around 2 seconds into the animation that creates the sony logo BizHawk crashes. it works in BizHawk 2.8 but not in 2.9.1.
Repro
load rom Battle Arena Toshinden 3 (USA) (En,Ja).cue with default Bizhawk 2.9.1 and Nymashock settings.
Output
no error dialog, total crash.
Host env.
- BizHawk 2.9.1; Win7 Pro; Intel Core2 Quad Q9300
- BizHawk 2.9.1; Win10 Pro; Intel Core2 Quad Q9300
- BizHawk 2.11; Win10 Pro; Intel Core2 Quad Q9300
i am using the octoshock core instead as a workaround. it works fine for this game. i havent seen any problems so far.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the crash by loading Battle Arena Toshinden 3 (USA) (En,Ja).cue with BizHawk 2.9.1 and the default Nymashock settings, then compare behavior with BizHawk 2.8 and the Octoshock workaround. Focus on the Sony logo animation around two seconds after startup; done means the game no longer crashes under Nymashock.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100