TASEmulators / TASEmulators/BizHawk

Mortal Kombat Trilogy/Mortal Kombat 3 - Dithering on Backgrounds - Playstation.

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Core: Nymashock Inaccuracy Needs domain knowledge for triage
Dominant language
C#
Stars
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Forks
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PR merge metrics
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Description

Mortal Kombat Trilogy showing strange pixels on PSX cores in some stages and also on character screen.
YRmCPNXr (1) png_medium

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the pixel artifacts in Mortal Kombat Trilogy or Mortal Kombat 3 on the PSX cores, including the affected stages and character screen. Trace the PlayStation graphics rendering path to identify where background and character-screen dithering is handled. Done means the reported strange pixels no longer appear in those scenes.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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