TASEmulators / TASEmulators/BizHawk
Consider switching default throttling method to Audio Throttle
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- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
Additional ideas
Keep Clock Throttle default for TAS profile
Perhaps do per core default for throttling? (not sure how this would be cleanly implemented)
Maybe enable VSync by default too? (frame pacing is noticably worse with Audio Throttle, VSync seems to mitigate it however?)
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. First locate the default throttling configuration and TAS profile handling, then resolve whether Audio Throttle, Clock Throttle, VSync, or per-core settings should be used; done requires an agreed policy implemented and verified for the affected profiles.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100