TASEmulators / TASEmulators/BizHawk

Some rom formats have built-in checksums, we should check those

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re: gamedb/FWdb and heuristics Request: Feature/Enhancement
Dominant language
C#
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Forks
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Description

I believe RetroArch and other casual-focused emus can fix the checksum before passing the rom to the core, in order to prevent accurate-but-unhelpful failures like the GBA one.

Would probably be better to do this as part of #3435.

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First steps

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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue identifies GBA, Genesis, N64, and NDS cartridge checksum formats and links to GBATEK, Genesis_ROM_Format.txt, and chksum64.c; start by reading those references and issue #3435. Done means the relevant ROM checksums are checked or corrected before the ROM reaches the core, avoiding failures caused by invalid header values.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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