TASEmulators / TASEmulators/BizHawk
Implement single-step debugging for Gameboy cores
Open
Nobody has claimed this yet.
Core: Gambatte
Request: Feature/Enhancement
- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
This issue has no description.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue has no description, named files, tests, or entry points. Start by locating the Gameboy core implementations and existing debugging controls in BizHawk, then clarify the intended single-step behavior and how it should be verified. Done means the agreed single-step debugging capability works for the Gameboy cores.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- devtools, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100