TASEmulators / TASEmulators/BizHawk
SaveRAM cleared/rewritten itself?
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
I'm not too sure what happened but I can tell you the issue.
I was playing LOZ:OOT and I was trying to beat the game that I couldn't do when I was younger, but when I reached Ganon's Tower I closed out of the application and I my save data was gone. I did save and it did work before this.
I still have my SRAM of OOT, and .BAK too. But I can't get the Software to read it.
Here are the files: (Yes they are in N64\SaveRAM)

Any ideas?
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file, test, or entry point is named. Start by reviewing the reported LOZ:OOT save-loss scenario and the attached SRAM and .BAK files in N64\SaveRAM, then reproduce the failure if possible; done means identifying a reproducible cause or documenting why BizHawk cannot read the supplied save data.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- desktop
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100