TASEmulators / TASEmulators/BizHawk
logging sound output to uncompressed wav file
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- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
as title says
logging sound output to uncompressed wav file
I mean emulator to be able to write uncompressed wav file in exact output quality (parameters) of specific console output sound format. if console output audio at 22khz write 22khz audio.
I wanted it mainly for sega saturn
see also devmiyax/yabause#862, shimazzz/SEGASaturnEmulator-SSF#22
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by locating the emulator audio-output path and the Saturn core's output format handling; done means recording an uncompressed WAV file that preserves the console output's parameters, such as 22 kHz audio.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- audio-video-rtc
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100