TASEmulators / TASEmulators/BizHawk
[SMS] Buggy audio on Ys (JPN Version)
Open
Nobody has claimed this yet.
Core: SMSHawk
Inaccuracy
Repro: Affects 2.9.1 dev
Repro: Fixed/added in 2.9
- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
During the Sega logo intro, there's a screechy/static audio:
Verified the game on real hardware and it obviously doesn't happen there. It's supposed to be silent.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the Sega logo intro for the JPN version of Ys and compare its audio with the provided recording and real hardware behavior. Trace the emulator's handling of this intro's audio; done means the screechy/static sound is gone and the intro is silent as reported.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100