TASEmulators / TASEmulators/BizHawk

N64 - Parallel RDP

Open
#3,096 10 comments 0 reactions 0 assignees View on GitHub

@Morilli is already working on this.

Since Nov 15, 2024.

  • #4117 by @Morilli — open
Core: Mupen64Plus Needs unmanaged changes (C++) Request: Feature/Enhancement
Dominant language
C#
Stars
2.8k
Forks
468
PR merge metrics
No merged PRs in 30d

Description

https://github.com/Themaister/parallel-rdp

The emulator m64p comes with this graphics core, and I have to say I think it's the least glitchy graphics driver I've seen yet. Currently, whenever I try any N64 game, I have to start by trying various video plugins until I find one that doesn't look entirely broken for that game.

The downside is that it requires a relatively recent NVidia chip.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with open pull request #4117 and the parallel-rdp project linked in the issue. Review how the proposed N64 graphics core fits into BizHawk and verify its stated NVIDIA hardware requirement; the work is done when the core is integrated and usable for N64 games without the reported graphics glitches.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
computer-graphics
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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