TASEmulators / TASEmulators/BizHawk
N64 - Parallel RDP
- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
https://github.com/Themaister/parallel-rdp
The emulator m64p comes with this graphics core, and I have to say I think it's the least glitchy graphics driver I've seen yet. Currently, whenever I try any N64 game, I have to start by trying various video plugins until I find one that doesn't look entirely broken for that game.
The downside is that it requires a relatively recent NVidia chip.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with open pull request #4117 and the parallel-rdp project linked in the issue. Review how the proposed N64 graphics core fits into BizHawk and verify its stated NVIDIA hardware requirement; the work is done when the core is integrated and usable for N64 games without the reported graphics glitches.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100