TASEmulators / TASEmulators/BizHawk

[F.Rq.] GB mapper 0xEA for Sonic 3D Blast 5

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#3,094 7 comments 0 reactions 0 assignees View on GitHub

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Core: Gambatte Homebrew Waiting on upstream
Dominant language
C#
Stars
2.8k
Forks
468
PR merge metrics
No merged PRs in 30d

Description

BizHawk does not allow any GB games with mappers 0xEA to be loaded. It is not clear if this is intentional or not.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. First determine whether Game Boy mapper 0xEA is intentionally unsupported, then locate the Game Boy mapper handling and relevant tests. Done means establishing the intended behavior for Sonic 3D Blast 5 and confirming that the game loads correctly if support is required.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
32/100

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