TASEmulators / TASEmulators/BizHawk

Should SNES initial state be randomized by default?

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#2,996 3 comments 0 reactions 0 assignees View on GitHub

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Core: BSNES Core: Faust Core: Snes9x Question/Support
Dominant language
C#
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Description

Currently it is set to true (on both cores.)

I don't know the effects of this, but seems counter-intuitive (maybe it needs an explanation of what it's really doing?)

Opening this for discussion so #2469 can be closed.

see also #2010, #2929

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Research direction

Review the SNES initial-state setting in both cores and read the related issues #2469, #2010, and #2929. Determine what randomization controls and whether the default should change; the issue provides no file or test names, so completion would require an agreed decision and corresponding validation.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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