TASEmulators / TASEmulators/BizHawk
Allow any key/button to be used as modifiers
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- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
With https://github.com/TASEmulators/BizHawk/commit/accf0f038c565e97d41a8c28b4193e82285ae5c4, this should be as simple as creating a UI (drag+drop list?) to modify this config property:
https://github.com/TASEmulators/BizHawk/blob/accf0f038c565e97d41a8c28b4193e82285ae5c4/src/BizHawk.Client.Common/config/Config.cs#L338
Make sure the new editor calls input thread calls this in the loopUpdateModifierKeysEffective after touching the config
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the modifier-key configuration property at src/BizHawk.Client.Common/config/Config.cs:338 and review commit accf0f038c565e97d41a8c28b4193e82285ae5c4. Trace the existing input configuration UI and determine where an editor for this property belongs. Done means the UI can configure any key or button as a modifier and the input thread applies the updated configuration.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100