TASEmulators / TASEmulators/BizHawk
Genplus-gx PCM desync bug
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- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
In BizHawk's Genesis Plus GX, the PCM desyncs in some frequencies, which doesn't exist in upstream. Now, this causes TiTAN Overdrive 2 music to be desynced, but this may affect other games I don't know.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue identifies BizHawk's Genesis Plus GX core and a PCM desynchronization affecting some frequencies, with TiTAN Overdrive 2 as an example. Begin by locating the core's PCM handling, compare its behavior with upstream, and reproduce the affected music case. Done means the desynchronization is resolved without regressing other frequencies; no file or test is named in the report.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100