TASEmulators / TASEmulators/BizHawk

Incorrect SNES Disassembly of CMP

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#2,704 4 comments 0 reactions 0 assignees View on GitHub

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App: EmuHawk Core: BSNES Needs domain knowledge for triage Repro: Affects 2.6
Dominant language
C#
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Description

I find that an immediate CMP (Op Code: 0xC9) in the Debugger window reads and displays the next 2 bytes for the constant when it should be 1. I'm assuming it's not taking the M flag into account.

I'm using the BSNES core on BizHawk 2.6.0. I didn't see any relative fixes posted for 2.6.1.

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Research direction

Reproduce the immediate CMP (0xC9) display in the Debugger window using the BSNES core, then trace the SNES disassembly handling for that opcode and its M flag. Done means the debugger displays one byte for the immediate constant when the M flag requires it, rather than two.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
devtools
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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