TASEmulators / TASEmulators/BizHawk
Switching to/from SGB is unintuitive
- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
Ideally, SameBoy and bsnes would just be selectable as core in Config > Cores > GB, instead of having to go through the rigamarole of checking the GB in SGB menu item.
They could both have the suffix (SGB), to clearly indicate they're specific to SGB.
The only potential problem is Game Boy Color games that don't support Game Boy mode, but certain GBC games work in Super Game Boy anyway, so it's not a problem specific to this suggested UI improvement. If it really becomes an issue that needs addressing, it could be treated like QuickNES, where certain games are not supported (ideally, it would probably be detected and reported by the core if that's possible; a whitelist would be much less ideal).
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start at Config > Cores > GB and inspect the existing GB in SGB menu flow, including how SameBoy, bsnes, and QuickNES are presented. Compare the linked pull request before starting. Done means SameBoy and bsnes are selectable GB cores with an (SGB) suffix and the relevant unsupported-game behavior is addressed.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 20/100