TASEmulators / TASEmulators/BizHawk

Debugger/Tracelogger support for PicoDrive (MD/32X)

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Core: PicoDrive32x Request: Feature/Enhancement
Dominant language
C#
Stars
2.8k
Forks
468
PR merge metrics
No merged PRs in 30d

Description

Currently, BizHawk has RAM Search and Hex Editor support for games running in PicoDrive, but no debugging support. While there is debugging support for Mega Drive games under GenesisPlusGX, there is currently no debugger for the Sega 32X (aside from Gens, which is very restrictive and can't do much). Adding debugging support for PicoDrive would allow debugging of 32x games which is severely needed as hacking/disassembling 32x games is extremely difficult without it, given that the 32X utilizes many processors.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the existing PicoDrive integration and the debugger support for Mega Drive games under GenesisPlusGX. Define the debugger and tracelogger scope for PicoDrive's 32X processors, then verify that 32X games can be debugged with the required inspection and tracing capabilities.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
devtools
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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