TASEmulators / TASEmulators/BizHawk

Bizhawk crashes when using rewind after loading branches

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Repro: Affects 2.4.2 Tool: TAStudio Waiting on user/contributor response
Dominant language
C#
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Description

(this happened to me a few times during the past month or so)
Bizhawk 2.4.2, playing a PSX game with TAStudio open. Branch 0 was mainly used, with a state around 80000th frame. Branch 1 was an old backup with a state from around 59000th frame.
Steps I took that caused Bizhawk to stop working:

  1. Rewind button was pressed frequently, possibly during loading of branches too.
  2. I loaded branch 1 by mistake and kept rewind button pressed, causing the movie to start playing from the beginning.
  3. After that, I loaded branch 0 and kept rewinding.
  4. While rewinding, suddenly Bizhawk decided to load the old state from branch 1. I'm 100% sure I didn't load branch 1 again by mistake (I was holding gamepad at the time, and I don't have "state 1 load" binded to my gamepad).
  5. I kept rewinding, and a few moments later "Bizhawk Has Stopped Working".

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no source file, test, or crash log. Start by reproducing the listed branch-loading and rewind sequence in BizHawk 2.4.2 with a PSX game and TAStudio open; done means the sequence no longer crashes and the unintended branch-state load can be explained or prevented.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
desktop
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
45/100

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