TASEmulators / TASEmulators/BizHawk
[Feature Request] Bsnes SuperFX trace logging
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- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
Summary
To enhance BizHawk's debugging capabilities, would be very useful having SuperFX trace logging on SNES. Currently the bsnes core can emulate SuperFX enhanced roms with no problem, also CDL now apparently logs CARTROM for the enhancement chips according to #1597, so the next step on debugging would be the complete logging.
Examples
As of today, I could only find 3 alternatives for SuperFX debugging:
- bsnes-plus, by devinacker;
- byuu/higan, by byuu;
- Mesen-S, by SourMesen.
For the future...
Not sure how complex this implementation is, but later this could be extrapolated to all the supported chips as well.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by examining the bsnes sources under waterbox/libsnes/bsnes/snes/chip and the existing CDL CARTROM logging referenced through issue #1597. Compare the SuperFX debugging behavior described for bsnes-plus, higan, and Mesen-S. Done means the bsnes core provides complete SuperFX trace logging, with the scope of broader enhancement-chip support decided separately.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, csharp
- Domain
- devtools
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100