TASEmulators / TASEmulators/BizHawk

[Core Port Req.] Ruffle (Adobe Flash)

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#2,032 7 comments 3 reactions 0 assignees View on GitHub

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Request: New core/port/re-port
Dominant language
C#
Stars
2.8k
Forks
468
PR merge metrics
No merged PRs in 30d

Description

Latest gnash seems to work fine with flash 9 games. Other flash players I've seen are either closed source or too bad.

It can be TASed in libTAS. Here are the links to what @greysondn has modified to make the sdl version work with libTAS.

And here's what was forked: https://github.com/strk/gnash

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names Gnash, libTAS, and an external fork, but identifies no BizHawk files, tests, or entry points. First locate how existing emulator cores are integrated and determine the expected core boundary; done would require a documented Flash core that works within BizHawk and its relevant tests or validation steps.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
desktop
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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