TASEmulators / TASEmulators/BizHawk

N64 Rom Booting and Soft and Hard Reset Issues

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Core: Mupen64Plus Needs unmanaged changes (C++)
Dominant language
C#
Stars
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Forks
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Description

When booting a rom, soft resetting, or hard resetting, Bizhawk will usually hang for a second before loading the game. When using GLideN64 you also usually get a glitchy screen during the hang (picture provided with the source being DK64). Also when soft resetting it does not properly perform the action. For example in Super Mario 64 when pressing the reset button it usually plays an animation that transitions the screen to black, then the title screen loads. In Bizhawk the emulator just hangs for a second before reloading the title screen.
(Picture of the glitchy boot screen of DK64)
Donkey Kong 64 (USA) 2020-03-05 03 05 29

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named. Start by reproducing N64 ROM booting and soft and hard resets, with GLideN64 enabled for the graphical glitch; done means boot and reset transitions occur without the hang, incorrect behavior, or glitchy screen.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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