TASEmulators / TASEmulators/BizHawk
[UPDATE] updating glideN64
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- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
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Description
please on next build update to latest gliden64 they have MANY MANY fixes for n64 games
when i manually put in the dll the emu crashes on both 32bit and 64bit saying internal dll cannot be hooked
they alrdy fixed this issue
edit: fixed sometime between 4.0 and master@ad85856ee according to gonetz/GLideN64#2124 --yoshi
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating BizHawk's GLideN64 integration and build configuration, then compare the bundled version with the latest GLideN64 referenced by upstream issue #2124. Verify the updated build for both 32-bit and 64-bit paths and confirm that the internal DLL hooking crash no longer occurs.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100