TASEmulators / TASEmulators/BizHawk

[UPDATE] updating glideN64

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Core: Mupen64Plus Needs unmanaged changes (C++) Request: Core update
Dominant language
C#
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Description

please on next build update to latest gliden64 they have MANY MANY fixes for n64 games

when i manually put in the dll the emu crashes on both 32bit and 64bit saying internal dll cannot be hooked

they alrdy fixed this issue
screenshot
screenshot

edit: fixed sometime between 4.0 and master@ad85856ee according to gonetz/GLideN64#2124 --yoshi

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating BizHawk's GLideN64 integration and build configuration, then compare the bundled version with the latest GLideN64 referenced by upstream issue #2124. Verify the updated build for both 32-bit and 64-bit paths and confirm that the internal DLL hooking crash no longer occurs.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
desktop
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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