TASEmulators / TASEmulators/BizHawk
Suggestion: Ability to save and load separate keybindings
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
So I like to use different keybindings for different N64 games like SM64 and OOT so they are more suited to how I play those. Also I play a lot of OOT multiworld with my brother which require two emulators open at the same time, however since it's the same emulator only one set of controls stay saved so I have to take some time to remap all controls again. It would just be a lot more convenient if in the misc tab there was a option to save and load from a file that has the keybindings I want in them.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files or tests are named in the issue. Start by locating the keybinding settings and the Misc tab UI, then determine how separate saved sets would be selected. Done means users can save and load distinct keybindings for different games or simultaneous emulator instances.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100