TASEmulators / TASEmulators/BizHawk

Gameboy cheat converter does not parse codes that use bank switching

Open
#1,401 6 comments 0 reactions 1 assignee View on GitHub

@hegyak is already working on this.

Since Dec 18, 2018.

App: EmuHawk Request: Feature/Enhancement
Dominant language
C#
Stars
2.8k
Forks
468
PR merge metrics
No merged PRs in 30d

Description

Entering a gameboy Gameshark/Action replay code that starts with a 9 results in an error saying that only codes that start with a 0 or 1 are valid.

Cheats that start with 9X do a write with bank switching. 91 would write the byte in Bank 1 whereas 92 would write the byte in bank 2. Code 934204D2 would write 0x42 to address 0xD204 in bank 3.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.