TASEmulators / TASEmulators/BizHawk

(GG) Master of Darkness / In the Wake of Vampire

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Core: SMSHawk Needs domain knowledge for triage
Dominant language
C#
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Description

Moved out from #1323 ( from @synnae )

Audio plays much faster than it should. Here's a comparison between it and the SMS version of the game:

https://github.com/TASVideos/BizHawk/files/2381072/In.the.Wake.of.Vampire.Audio.GG.zip

https://github.com/TASVideos/BizHawk/files/2381077/In.the.Wake.of.Vampire.Audio.SMS.zip

Above is the Stage 1 theme. It takes a full minute to loop in the SMS version, but only 50 seconds in the GG version.

I tested the GG version in 3 other emulators: Kega Fusion, Mednafen and Genesis Plus GX (via Retroarch). In all of them the audio plays at the same rate as the SMS counterpart.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the Stage 1 theme timing in the Game Gear version and compare its loop duration with the supplied SMS recording and other emulator results. Done means the Game Gear audio plays at the same rate as the SMS counterpart; the issue names no source file or test, so locating the relevant audio emulation entry point will require repository research.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
audio-video-rtc, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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