TASEmulators / TASEmulators/BizHawk
[Request] Add option to enable/disable Genesis sound channels
Open
Nobody has claimed this yet.
App: EmuHawk
Request: Feature/Enhancement
- Dominant language
- C#
- Stars
- 2.8k
- Forks
- 468
- PR merge metrics
- No merged PRs in 30d
Description
I've seen Genesis emulators that allow you to enable and disable the sound channels for both the Genesis and Master System sound chips at your pleasure. If possible, I'd like to have the option to do this in BizHawk.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Start by locating the Genesis and Master System sound-chip integrations and the emulator's options UI; done means users can independently enable or disable the requested sound channels for both systems.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 30/100