TASEmulators / TASEmulators/BizHawk

Crash shortly after swapping cores from N64 if Glide64mk2 is your graphics plugin

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Core: Mupen64Plus Heisenbug Repro: Affects 2.3/2.3.1/2.3.2 Repro: Affects 2.4.1 Repro: Affects 2.8
Dominant language
C#
Stars
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Forks
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PR merge metrics
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Description

This occurs in the latest dev build.

If Glide64Mk2 is your graphics plugin then you swap cores, a few seconds after the new core has loaded and the game has started, Bizhawk will hang then proceed to crash with no exception.

Steps to reproduce:
Set your N64 video plugin to Glide64MK2
Load an N64 rom
Swap to any other core
Wait around 5-10 seconds
A crash should occur.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce with Glide64Mk2 selected: load an N64 ROM, swap to another core, and wait 5–10 seconds for the hang and crash. Trace the core-swapping and graphics-plugin shutdown or transition path; done means switching cores no longer crashes and the behavior is verified with the reported setup.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
desktop
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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