SliceCraft / SliceCraft/MiSideSpeedrunMod

Implement CarSpace minigame in the practice menu

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enhancement epic
Dominant language
C#
Stars
4
Forks
2
Avg merge
12m
Merged PRs (30d)
1

Description

The CarSpace minigame seems to function mostly when instantiating the resource.
The coins spawn in somewhat inaccurate positions (not to the point of being unplayable though) and when in the boss fight the car gets teleported far away from the boss.
These should be investigated and get issues when we know what's going on.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the CarSpace minigame from the practice menu, checking coin spawn positions during resource instantiation and the car's position during the boss fight. The issue names no files or tests; done means identifying the causes and recording separate follow-up issues for the coin placement and boss-fight teleport behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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