SixLabors / SixLabors/ImageSharp.Textures

KTX2 support

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Dominant language
C#
Stars
67
Forks
17
PR merge metrics
No merged PRs in 30d

Description

It looks like the final draft of the Universal Basis KTX2 format has been published.

I would suggest to begin doing some prospective work on this format, since it's been designed to become "the mother of all texture formats"

It is worth to note that KTX2 includes support for some of the compression formats already covered by DDS.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading the linked KTX2 specification and the KhronosGroup KTX-Software implementation, then compare them with the repository's existing texture-format support. Define the required loading and manipulation behavior for KTX2, including its supported compression formats, and verify that complete support is covered before considering the work done.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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