SimulaVR / SimulaVR/Simula

Your video card driver does not support any of the supported OpenGL versions.

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Description

os:       archlinux
driver:   nvidia-lts  (1:495.44-6)
kernel:   linux-lts    (5.10.78-1)
gpu:      nvidia GeForce RTX 2070

I've got a feeling I'm out of luck, but while I can build simula from master branch,
the patched godot 3.2 doesn't seem to support my GPU.

Here's the output in a terminal

Godot Engine v3.2.beta.custom_build - https://godotengine.org
ERROR: initialize: Condition ' !fbc ' is true. returned: ERR_UNCONFIGURED
   At: platform/x11/context_gl_x11.cpp:158.
ERROR: is_viable: Error initializing GLAD
   At: drivers/gles3/rasterizer_gles3.cpp:141.

I can run godot-3.4 from the official repos.

Anyone have any suggestions?
Thanks Friends

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the failure with the reported Arch Linux, NVIDIA driver, kernel, GPU, and patched Godot 3.2 versions. Read platform/x11/context_gl_x11.cpp and drivers/gles3/rasterizer_gles3.cpp around the reported errors; done would require identifying whether this configuration can be supported and documenting or implementing a confirmed fix.

Written by the indexing model from the issue text.

Assessment

Tech stack
arch-linux, godot, linux
Domain
computer-graphics, operating-systems
Issue type
Bug
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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