Siderite / Siderite/lichessTools
Investigate expanding the calculation of sharpness to players and games
Open
Nobody has claimed this yet.
exploration
- Dominant language
- JavaScript
- Stars
- 92
- Forks
- 20
- Avg merge
- 19h 59m
- Merged PRs (30d)
- 1
Description
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading the two linked articles to understand the proposed sharpness calculations and compare them with the extension's current behavior. No source files, tests, entry points, or acceptance criteria are named; identify the existing calculation path and define what player- and game-level results should count as done before implementation.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- analytics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100