NumSharp does not allow building with IL2CPP via Unity
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 1.5k
- Forks
- 205
- Avg merge
- 7d 7h
- Merged PRs (30d)
- 2
Description
Hi, I am having trouble with building an Android app that is using a NumSharp package in Unity.
This is the error that I keep receiving:
IL2CPP error for type 'NumSharp.LAPACKProviderType' in assembly '/UnityProject/Temp/StagingArea/assets/bin/Data/Managed/NumSharp.Core.dll'
Additional information: Value of type 'int' is too large to convert to short.
Any help would be much appreciated! Thanks
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the Android build in Unity with the NumSharp package and inspect the IL2CPP failure for NumSharp.LAPACKProviderType in NumSharp.Core.dll. Investigate the reported int-to-short conversion, then verify that the Unity IL2CPP build completes without this error.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android, csharp, unity
- Domain
- mobile-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100