Converter: Create nyan modpack from modded .dat files
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- Dominant language
- Python
- Stars
- 14.4k
- Forks
- 1.3k
- PR merge metrics
- No merged PRs in 30d
Description
As an optional improvement, the converter should be able to detect differences between the standard AoC .dat files and modded versions. Then we can create a modpack for the base game from that diff. This would allow Genie Engine modders to use our converter, instead of writing their mods from scratch in nyan.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the converter entry point and understanding how standard and modded AoC .dat files are represented. Done means detecting their differences and generating a base-game nyan modpack from that diff, but the issue does not name files or tests to guide the implementation.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- game-dev, tooling
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100