Mod idea: domestication
Open
Nobody has claimed this yet.
area: simulation
blocked
nice new thing ☺
to-discuss
- Dominant language
- Python
- Stars
- 14.4k
- Forks
- 1.3k
- PR merge metrics
- No merged PRs in 30d
Description
This should be supported by the mod api:
Priest conversion capability on wild animals to convert them into controlable military units, domesticate wolf packs and direct them to attack enemies or defend buildings and units with guard.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by locating the mod API and reviewing how wild animals, priest conversion, and unit commands are represented; clarify the API design and acceptance criteria for domesticating wolf packs and issuing attack or guard orders.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, python
- Domain
- api, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100