SFTtech / SFTtech/openage

Mod idea: domestication

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#954 3 comments 3 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

area: simulation blocked nice new thing ☺ to-discuss
Dominant language
Python
Stars
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Forks
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PR merge metrics
No merged PRs in 30d

Description

This should be supported by the mod api:
Priest conversion capability on wild animals to convert them into controlable military units, domesticate wolf packs and direct them to attack enemies or defend buildings and units with guard.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. Start by locating the mod API and reviewing how wild animals, priest conversion, and unit commands are represented; clarify the API design and acceptance criteria for domesticating wolf packs and issuing attack or guard orders.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, python
Domain
api, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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