Needed engine gamelogic features
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- Dominant language
- Python
- Stars
- 14.4k
- Forks
- 1.3k
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Description
We should come up with a list of things the engine has to be capable of to properly simulate the games we want to support. This includes every detail that the engine has to calculate differently.
Basically this is what we need to implement and what the nyan API will provide then for the games.
This collection should go into doc/features.md.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing doc/features.md and the nyan API referenced in the issue. Gather the engine capabilities and calculation differences needed to simulate the supported games, then record the resulting feature list in doc/features.md; done means the required engine behavior is documented for the API.
Written by the indexing model from the issue text.
Assessment
- Domain
- documentation, game-dev
- Issue type
- Documentation
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 20/100