SFTtech / SFTtech/openage

Multiplayer: Shared / Co-Op Mode

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#770 1 comment 9 reactions 0 assignees View on GitHub

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area: simulation blocked nice new thing ☺ to-discuss
Dominant language
Python
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Description

In the original Age of Empire 2 (never played the HD version) there exists an undocumented "shared" multiplayer mode. When you choose same color, team and civilization for two teams, they can control the same units, have the same buildings, share the same resources etc. I.e. they act/appear as one player in the game, that can be controlled from two persons (more should be possible, but I have never tested).
It would be pretty cool if this is possible in openage too.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named in the issue. Start by locating openage's multiplayer and player-control implementation, then define the design needed for multiple players to share units, buildings, teams, and resources; done means the shared/co-op mode works for more than one player.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev, networking
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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