SFTtech / SFTtech/openage

HUD scaling for high-DPI displays

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area: ui just do it lang: c++ nice new thing ☺
Dominant language
Python
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Description

Our Qt-GUI should easily be scalable by some slider to be big on high-DPI displays as well.

As the system supports arbitrary resolutions, it should also be zoomable to have the size the user desires.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue only identifies the Qt GUI and does not name files, tests, or an entry point. Start by locating the GUI scaling and resolution-handling code, then clarify the slider's behavior and verify that the interface can be resized to the user's desired scale on high-DPI displays.

Written by the indexing model from the issue text.

Assessment

Domain
desktop, frontend, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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