SFTtech / SFTtech/openage

Add menu to action mode

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#617 1 comment 0 reactions 0 assignees View on GitHub

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area: ui just do it lang: c++ nice new thing ☺
Dominant language
Python
Stars
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Forks
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PR merge metrics
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Description

Add (a prototype of) the classic escape-menu in the action mode. This is the menu that opens ingame when pressing the escape (or other bound) button.

If you have no other idea what buttons it shall contain, add:

  • Back
  • Quit game

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files or tests are named. Start by locating the action-mode entry point and the existing escape or bound-button handling, then trace how in-game UI menus are opened. Done means a prototype escape menu opens in action mode and provides Back and Quit game actions.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
30/100

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