Disable friendly fire from projectiles
Open
Nobody has claimed this yet.
area: simulation
blocked
bug
lang: c++
- Dominant language
- Python
- Stars
- 14.4k
- Forks
- 1.3k
- PR merge metrics
- No merged PRs in 30d
Description
It seems that getting in the way of your own projectiles causes friendly fire.

Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No file, test, or entry point is named. Reproduce the self-hit behavior in the game, then trace projectile collision handling and identify how projectile ownership is represented. Done means a projectile no longer damages its owner while the intended projectile damage to other entities still works.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, python
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 30/100