SFTtech / SFTtech/openage

Allow building bridges in-game - FR:GM2

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#51 2 comments 0 reactions 0 assignees View on GitHub

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area: simulation blocked nice new thing ☺
Dominant language
Python
Stars
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Forks
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PR merge metrics
No merged PRs in 30d

Description

Would be nice if you can add support to build a bridge in game mode. This is posible in map editor but not in game.

Thanks.

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Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by comparing how bridge construction works in the map editor with the game-mode building flow. The issue names no files, tests, or entry points, so locate the bridge and building systems before defining the change. Done means bridges can be built in game mode as well as in the map editor, with appropriate coverage added where the project tests these flows.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, python
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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