SFTtech / SFTtech/openage

VR support

Open
#402 7 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

just do it nice new thing ☺
Dominant language
Python
Stars
14.4k
Forks
1.3k
PR merge metrics
No merged PRs in 30d

Description

Hey, you should support Oculus, HTC Vive and other VR headsets!

I would suggest using tapping into project tango to generate necessary 3d data in realtime.

At some later stage you could add PS Move/Kinect/Wiimote compatibility and option to micromanage selected unit, so you could become gatherer, hunter or crossbowman…

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points, so begin by locating the engine's input, rendering, and device-integration areas. Define the supported headset scope and implementation plan with maintainers before starting; done would require agreed VR support and verification on the selected devices.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, python
Domain
ar-vr-xr, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
15/100

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