SFTtech / SFTtech/openage

The king can kill enemy units too

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#376 3 comments 0 reactions 0 assignees View on GitHub

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area: simulation blocked bug lang: c++
Dominant language
Python
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Description

when I remember correctly this was not possible in the original game

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Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the reported interaction where the king kills an enemy unit and compare it with the original game's behavior. The issue names no files, tests, or entry points, so first locate the relevant gameplay logic and establish the expected rule. Done means the king can no longer kill enemy units when that is confirmed as the intended behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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