The king can kill enemy units too
Open
Nobody has claimed this yet.
area: simulation
blocked
bug
lang: c++
- Dominant language
- Python
- Stars
- 14.4k
- Forks
- 1.3k
- PR merge metrics
- No merged PRs in 30d
Description
when I remember correctly this was not possible in the original game
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Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the reported interaction where the king kills an enemy unit and compare it with the original game's behavior. The issue names no files, tests, or entry points, so first locate the relevant gameplay logic and establish the expected rule. Done means the king can no longer kill enemy units when that is confirmed as the intended behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100