SFTtech / SFTtech/openage

Monk kills enemy unit instead of converting to own team

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#375 2 comments 0 reactions 0 assignees View on GitHub

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area: simulation blocked bug lang: c++
Dominant language
Python
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Description

and he doesn't keep distance to enemy unit.

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Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No file or test is named. Start by reproducing the monk interaction in the game and tracing the unit-behavior code for conversion and distance handling. Done means the monk converts the enemy unit and keeps the intended distance.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, python
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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