SFTtech / SFTtech/openage

Game stats tracking

Open
#325 3 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

area: ui blocked nice new thing ☺
Dominant language
Python
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Description

Keep track of values that may be funny for the game results screens:

  • Who made the most teamkills (onagers anyone?)
  • Accumulated villager idle time
  • Ressource wastes (build units/buildings, destroy them within seconds)
  • First blood
  • Absolutely useless deaths (1 villager vs 10 Hussars)
  • ...
  • Any other failure you can think of
  • And of course also track values that actually are meaningful for the game 😜

I think displaying these would be hilarious on the gameover page.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. Start by locating the game-over results screen and the existing match-statistics or event-tracking code; done would require an agreed set of statistics to track and display there.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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