Game stats tracking
Open
Nobody has claimed this yet.
area: ui
blocked
nice new thing ☺
- Dominant language
- Python
- Stars
- 14.4k
- Forks
- 1.3k
- PR merge metrics
- No merged PRs in 30d
Description
Keep track of values that may be funny for the game results screens:
- Who made the most teamkills (onagers anyone?)
- Accumulated villager idle time
- Ressource wastes (build units/buildings, destroy them within seconds)
- First blood
- Absolutely useless deaths (1 villager vs 10 Hussars)
- ...
- Any other failure you can think of
- And of course also track values that actually are meaningful for the game 😜
I think displaying these would be hilarious on the gameover page.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by locating the game-over results screen and the existing match-statistics or event-tracking code; done would require an agreed set of statistics to track and display there.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100