Failed to add inotify watch for some asset.
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bug
lang: c++
os: linux
- Dominant language
- Python
- Stars
- 14.4k
- Forks
- 1.3k
- PR merge metrics
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Description
Trying to build the debug build on Arch Linux. When starting:
$ make run
...
DBG Texture has been loaded from assets/converted/Data/graphics.drs/4015.slp.png
INFO Loading meta file: assets/converted/Data/graphics.drs/4015.slp.docx
ERR Error: WARN cpp/assetmanager.cpp:62 (std::shared_ptr<Texture> openage::AssetManager::load_texture(const std::string &), thread 0): Failed to add inotify watch for assets/converted/Data/graphics.drs/4015.slp.png
INFO cleanup container
CRIT Exception: Error: WARN cpp/assetmanager.cpp:62 (std::shared_ptr<Texture> openage::AssetManager::load_texture(const std::string &), thread 0): Failed to add inotify watch for assets/converted/Data/graphics.drs/4015.slp.png
Makefile:46: recipe for target 'run' failed
make: *** [run] Error 1
Any ideas?
(Would be great if I could get it to run, we'll probably do a small openage dev hackathon in Switzerland in 2 weeks.)
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First steps
- Read the whole issue, then the project's contributing guide.
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- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start at cpp/assetmanager.cpp:62 and reproduce the failure with make run on Arch Linux, using the asset path shown in the report. Trace why adding the inotify watch fails; done means the debug build starts successfully without the reported asset-watch exception.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, linux
- Domain
- game-dev, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100