SFTtech / SFTtech/openage

Diablo II perspective wrap on openage?

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#1,471 2 comments 0 reactions 0 assignees View on GitHub

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nice new thing ☺
Dominant language
Python
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Description

Hi, there is a feature I always liked to see in AoE but never implemented. Diablo II's perspective warping. Please check this article for more information. I thought this may be a perfect idea to implement to openage. I know openage isn't ready and there is lots of stuff to be implemented but this really may be a killer feature. Please consider adding this.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. Start by reading the linked Diablo II perspective-warping article and comparing it with openage's rendering architecture; the issue does not define acceptance criteria for when the feature is done.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, python
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
18/100

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