Diablo II perspective wrap on openage?
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- Dominant language
- Python
- Stars
- 14.4k
- Forks
- 1.3k
- PR merge metrics
- No merged PRs in 30d
Description
Hi, there is a feature I always liked to see in AoE but never implemented. Diablo II's perspective warping. Please check this article for more information. I thought this may be a perfect idea to implement to openage. I know openage isn't ready and there is lots of stuff to be implemented but this really may be a killer feature. Please consider adding this.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by reading the linked Diablo II perspective-warping article and comparing it with openage's rendering architecture; the issue does not define acceptance criteria for when the feature is done.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, python
- Domain
- computer-graphics, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 18/100