SFTtech / SFTtech/openage

Battlefield style battlescreen

Open
#11 4 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

area: ui blocked nice new thing ☺
Dominant language
Python
Stars
14.4k
Forks
1.3k
PR merge metrics
No merged PRs in 30d

Description

Basically a large second screen minimap with more detail. Perhaps showing unit icons instead of just colored pixels.

The Battlefield version is done using a web interface (not sure if connected to local game or central server). For openage it could be done in any variety of options.

I bring this up since I've been doing some basic research into this before I discovered openage. My plan was to either intercept network traffic (like voobly does for observer proxy) or read the record game file as it is being written (assuming it dumps fairly often).

There is some code out there to parse the starting point of recorded games and stats and what not, which voobly uses on their site, but not a lot of info on the meat of the file. Does openage support recorded game files? As such I imagine I could look there.

I would be interested in creating this if it sounds feasible, although my plan was do it as a local webservice. If there is information on recorded game format perhaps it would be better to create it standalone so it works for AoC, HD, and openage. Thoughts?

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. Start by reviewing how openage exposes recorded game files and how the game currently renders minimaps, then determine whether a local web service or an in-game screen is feasible. Done would require an agreed design and a working detailed battlescreen with unit icons.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
18/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.