Rust-GPU / Rust-GPU/rust-gpu

bug: parallel cargo-gpu installing crashes

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#574 3 comments 0 reactions 0 assignees View on GitHub

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bug
Dominant language
Rust
Stars
3.4k
Forks
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PR merge metrics
No merged PRs in 30d

Description

Having two instances of cargo-gpu install a single toolchain makes them crash or build it twice. Especially with build scripts, it may be quite common to see multiple shader crates compiling and thus installing in parallel. We need our own lockfile for each installation of a rustc_backend_spirv.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by tracing the cargo-gpu installation path for a rustc_backend_spirv toolchain and inspect how concurrent installations are handled. Done means parallel installations use a per-installation lockfile and no longer crash or build the same toolchain twice.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
build-system, compilers
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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