GPU kernel debugging documentation
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- Dominant language
- Rust
- Stars
- 5.4k
- Forks
- 249
- PR merge metrics
- No merged PRs in 30d
Description
Super excited to try out this project, I've just been reading through the Guide so far. I couldn't find any pages on debugging GPU kernels at runtime (there's a page on debugging the codegen but not the live kernel itself). I think it would be great if debugging was mentioned somewhere, at least to say if it isn't well-supported yet or maybe link to some external resources on CUDA debugging.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the Guide and the existing page on debugging code generation to understand the documentation structure and current coverage. Determine whether runtime GPU-kernel debugging is supported, then document its status and relevant CUDA debugging resources; done means the Guide clearly addresses this topic.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- documentation
- Issue type
- Documentation
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100