RuggeroVisintin / RuggeroVisintin/SparkEngineWebEditor

[User Story] Load sound assets from file system

Open
#408 0 comments 0 reactions 1 assignee View on GitHub

@RuggeroVisintin is already working on this.

Since Aug 25, 2026.

enhancement
Dominant language
TypeScript
Stars
2
Forks
0
PR merge metrics
No merged PRs in 30d

Description

[!NOTE]
AS A GameDev
I WANT TO Load sound assets from the file system
SO THAT I can use them in the scene

[!NOTE]
AS A GameDev
I WANT TO Save sound assets in the project folder
SO THAT I can reopen my project later

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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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